Wednesday, December 21, 2016

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New cross-platform GPU battlefield BaseMark x test

Mobile performance testing software more and more diverse, and more recently many GPU special test software to multiple platforms. Such as traditional mobile GPU test GLBenchmark new 3DMark has entered the mobile market and multiple platform versions, even cell phones and a computer competed. RightWare also introduced a new BaseMark x, supports iOS, Android, Windows Phone platform.

BaseMark is also a veteran of the GPU test tools, and this upgrade brings very high load test environment, built on the Unity 4.0 engine, Unity engine is widely used in the high-end mobile phone games. Through the addition of this engine, BaseMark x also introduced the particle effects, advanced lighting effects and post processing, and because these effects cause, BaseMark x mobile GPU requirements are very high.

 

In addition to professional mobile GPU performance testing, BaseMark x also provides test results online database system. Can use the online comparison platform and see the differences between mobile phones.

 

Test environment

Test software: BaseMark x Android version of Google Play download (iOS and WP8 version not yet available for download)

Test equipment:

Galaxy Note II(Mali-400MP4)

One X+(Geforce ULP)

Nexus 4(Adreno 320)

Millet 2 (Adreno 320)

Millet 2S (Adreno 320)

MX2(Mali-400MP4)

Mate(GC4000)

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L35h(Adreno 320)

L36h(Adreno 320)

Butterfly(Adreno 320)

Find 5(Adreno 320)

Optimus G Pro(Adreno 320)

Nexus 10(Mali-T604)

 

Here are some screenshots to BaseMark x:

Application main menu, because here are using the free version, menu of three options is to start testing, test results, and exit

New cross-platform GPU battlefield BaseMark x test

 

Screenshot of the test scenarios

New cross-platform GPU battlefield BaseMark x test New cross-platform GPU battlefield BaseMark x test

 

Test results

Screenshot of the test results are as follows, with On-Screen mode is based on the resolution of the device itself to the test environment, is the performance of GPU performance relative to the native resolution of the play, this mode we can see that the GPU for specific resolution is "good enough". Off-Screen model was unified under 1080P test GPU hardware as well as optimization level of the measure itself, not by the resolution of the device itself, is a graphical performance "absolute values" in contrast

New cross-platform GPU battlefield BaseMark x test

 

Although BaseMark x picture looked less brilliant than 3DMark and GLBenchmark 2.7, but because of the Unity engine to join a large number of particles, lighting effects, BaseMark x-press on the GPU performance significantly higher than those of other software, is the On-Screen model of the following grades comparison chart (yellow columns represent 720P, green for 1080 and above models)

New cross-platform GPU battlefield BaseMark x test

From On-Screen test results can obtain the following information:

1. completion of combination of Adreno 320+720P screen is better, though only 15~16 in the test frame, but this combination in the big game in General has been able to guarantee a better fluency.

2. the other combination is a bit eye-watering, even Adreno 320 coupled with 1080P screen, BaseMark x ultra high strength test, number of frames is not so nice. Nexus 10 GPU is powerful, but meets ultra high resolution screen, test was too much.

3. the top certainly makes Optimus g Pro opened a special "fixed aspect ratio" mode the number of frames, namely Adreno 320+480P.

4.Note 2 by overclocking and locked, frame number is clear.

 

Off-Screen model comparison chart (yellow columns represent 720P, green for 1080 and above models)

New cross-platform GPU battlefield BaseMark x test

From Off-Screen test results can obtain the following information:

1. from the GPU for absolute performance, at best is undoubtedly the Adreno BaseMark x 320, and different manufacturers on the level of optimization is slightly different.

2.Nexus 10 Mali-T604 BaseMark x the Shader performance requirements for such tests, can reach the average level of Adreno 320.

 

In addition to some mainstream models tested, the author also added some non-routine tests, such as CPU frequency-locked to Note II Galaxy 1.6GHz,GPU locked to 533MHz, this is the machine forced the lock on by default in most high frequency performance. Also join the overclocked tests, the CPU lock 1.8GHz,GPU lock 800MHz test. And by default than these two tests have different degrees of improvement.

 

Galaxy Note II (CPU lock 1.6GHz,GPU lock 533MHz)

New cross-platform GPU battlefield BaseMark x test

 

Galaxy Note II (CPU overclocking and locked 1.8GHz,GPU overclocking and lock in 800MHz)

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New cross-platform GPU battlefield BaseMark x test

 

Also added a "deformed" test, measuring cell phones have a Optimus g Pro, LG phones using Qualcomm chips are one enforced 800*480 resolution mode (intended to enhance compatibility), we can use this pattern to make the Optimus Pro g force test using 480P, this clear resolution on the impact of test results. Judging from the actual number of frames, forced to run low resolution when Optimus g Pro can also run smoothly at last scene On-Screen testing

New cross-platform GPU battlefield BaseMark x test

 

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